This is a work in progress.
Its my first attempt at a city builder.
So far I have a functioning logistics network. I need to implement player goals and add pricing to buildings. I also need to refine the core loop to ensure it is what I envisioned.

Move the camera with WSAD. Use the mouse to click buttons and place items.
I appreciate all feedback.

Updated 13 days ago
Published 15 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 4.7 out of 5 stars
(3 total ratings)
AuthorJake Rutter
GenreStrategy
Made withUnity
TagsCity Builder, colony, logistics, Singleplayer

Development log

Comments

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(+1)

@stinckygoblin You sure are going to keep me busy! :D
Thanks for the update. As for the water extractors, the idea is that they can only be placed on water ice deposits (the blue ore). I'll make that more clear in the future.

Everything else, I'll add to my work queue, thanks!

No problem, I just inform you about what I find :) 
Tag me if you need some more tests :)

(3 edits)

Hi! Just cheked update. Right now I can't place water extractor at start :)

UPD: Sorry, I can place it!. But it now places on blue ore!

And you can still stack buldings, but now on units :D
I didnt check on others, but it works well with wind turbine(on video)




(1 edit)

And find way to put ghost copy of building anywhere.
For example if select greenhouse and put it in not allowed zone, it will shown as red.  And than select anoter building(I take solar panel), that red greenhouse will remain on it position. So I had build a little mushroom city :D 

(1 edit)

And find not critical, but fun moment -  that workers are perfectly fine stack on each other :) 
I managed to build some kind of pyramyd of workers :D
When thay start to work, they go down with no problems.

Intesting game! I like to play it!
They all ride, make some work, recourses appear on buildings. Satisfying :) 

Find out several bugs:
1. If select greenhouse and than de-select, it texture remain white.
2. It is possible to stack buildings on top of each other. It is clearly seen if move camera.

Here building stacking example:

Thanks for reporting these! Kind of hilarious to see the building stacking, you found a new meta 😂. Will add these bugs to my work queue. 🙌🏼