Ludum Dare 48 - my first Jam
Johnny Dreams Bad » Devlog



Johnny Dreams Bad
Ludum Dare 48 submission - my first Jam, immediate post mortem.
Some things I learned from this experience: 1) carefully consider scope for a game jam -- initial idea is possibly too extensive 2) work on core mechanics and core content before making silly intro and exit animations 3) spend a little more time preplanning the structure of the code. in my haste things got messy and began to become unweildy. 4) have self-made assets and music and sounds on hand and ready!
I hope you enjoy. I appreciate any feedback you care to share.
warm regards -J
Files
Build4 - WebGL copy.zip Play in browser
Apr 27, 2021
Johnny Dreams Bad
Can You Survive Johnny's Dreams?
Status | Released |
Author | Jake Rutter |
Genre | Survival |
Tags | Animation, first-game-jam, Ludum Dare 48, My First Game Jam |
More posts
- Post Jam UpdateMay 19, 2021
- Johnny Dreams Bad - core gameplay bug fixMay 02, 2021
Leave a comment
Log in with itch.io to leave a comment.